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Gamesight

Gamesight is a performance marketing platform for PC and console games, giving game publishers the data, technology, and expertise to reach players across a title's lifecycle. Its Marketing Measurement suite delivers attribution for PC, console, and web games, cost aggregation from ad networks, and incrementality testing, while its Creator Marketing products run influencer campaigns, creator programs, and creator-led playtests. Developers integrate via a REST Measurement (ingest) API that streams in-game events with device identifiers, a Reporting API that pulls marketing analytics into a data warehouse, and a web measurement JavaScript SDK. The platform processes over a billion gaming data points daily and is SOC 2, GDPR, and CCPA compliant.

agent native

Real signal across most facets with visible, nameable gaps — the contract exists but is thin, or the portal is good while governance and commercial terms are absent.

Kin Score

API Evangelist profiles Gamesight the way a machine reads it — 8 machine-readable artifacts across 2 APIs, pulled from the provider's own public surface and indexed so a developer, an analyst, or an AI agent can evaluate it against every other provider on the network.

Every provider in the network is reduced to the same set of machine-readable artifacts — OpenAPI contracts, event specifications, GraphQL schemas, runnable collections, pricing and rate-limit signals, security posture, OAuth scopes, and the agent surfaces (MCP servers and skills) that let software drive the API on its own. We profile them because the interface is the part of a company you can actually inspect: it is a truer signal of what a provider does than any marketing page. From those artifacts we compute the Kin Score — Gamesight scores 51.3/100 (developing), with a separate agent-readiness read of 72/100 (agent native). The full breakdown is below, followed by every artifact we hold — each card links through to its machine-readable definition on apis.io.

Kin Score

This is the API Evangelist rating — a single, repeatable read computed from the artifacts on this page. Green fill is points earned; the red track is points possible, so every bar shows earned-versus-possible at a glance.

Kin Score Kin Score How this is scored →
scored 2026-07-27 · rubric v0.5
Composite quality — 51.3/100 · developing
Contract Quality 14.6 / 25
Developer Ergonomics 14.8 / 20
Commercial Clarity 7.9 / 20
Operational Transparency 4.8 / 13
Governance 0.0 / 12
Discoverability 9.3 / 10
Agent readiness — 72/100 · agent native
Machine-Readable Contract 18 / 18
Agentic Access Contract 15 / 15
MCP Server 12 / 12
Machine-Readable Auth 10 / 10
Idempotency 0 / 9
Stable Error Semantics 8 / 8
Request/Response Examples 0 / 7
Rate-Limit Signaling 7 / 7
Typed Event Surface 0 / 6
Agent Skills 5 / 5
Well-Known Catalog 0 / 4
Consent & Bot Identity 0 / 3

How we profile Gamesight

Each block below is one kind of artifact we hold for Gamesight. For each we say what it is and why it earns a place in the profile, then list every one we've indexed — capped at two rows, scroll within the panel for the rest.

APIs 2

Each API is captured as its own OpenAPI definition — every operation, parameter, and response. This is the single most useful machine-readable description of what an API does, and it's what lets us score, lint, mock, and generate against it without asking the provider for anything.

Individual APIs this provider publishes, each with its own machine-readable definition.

Gamesight Measurement API

The Measurement API from Gamesight — 3 operation(s) for measurement.

Gamesight Reporting API

The Reporting API from Gamesight — 9 operation(s) for reporting.

MCP Servers 1

Model Context Protocol servers expose these APIs directly to AI agents. We profile them because agent-native access is the fastest-growing way this provider's capabilities actually get used.

Model Context Protocol servers that expose these APIs to AI agents.

gamesight-mcp.yml

MCP SERVER

Rate Limits 1

Rate limits are the difference between a demo that works and a production integration that doesn't fall over. Publishing them is an operational-transparency signal — and a hard requirement for any agent that plans its own throughput.

Documented rate limits and quota policies.

Gamesight Rate Limits

0 limits

RATE LIMITS

Security Posture 3

Authentication, domain security, vulnerability disclosure, and trust-center signals — the evidence that a provider takes security seriously enough to document it. We profile it because you can't govern what you can't see.

Authentication, domain security, vulnerability disclosure, and trust-center signals.

Gamesight Authentication

apiKey · 1 scheme

SECURITY

Gamesight Domain Security

TLSv1.3 · DMARC

SECURITY

Gamesight Trust Center

SOC 2, GDPR, CCPA

SECURITY

Agentic Access 1

An x-agentic-access contract marks which operations are safe for an agent to run on its own and which need a human in the loop. It is the difference between an API an agent can use and one it can use safely.

Recommended x-agentic-access execution contracts for AI agents.

Gamesight Agentic Access

14 operations · 7 acting

14 operations · 7 acting

AGENTIC

Resources

Every other property we hold for Gamesight — documentation, portals, status pages, policies, and corporate surface — grouped by the job it does, following the integrator's arc from getting started to running in production.

Documentation 2

Reference material describing how the API behaves

Agent Surfaces 4

MCP servers, agent skills, and machine-readable catalogs

Build 1

SDKs, sample code, and the tooling you integrate with

Commercial 1

Pricing, plans, and the legal terms of use

Company 2

The organization behind the API

← All providers · Data indexed from github.com/api-evangelist/gamesight · machine-readable index on apis.io