Hypixel
Hypixel Public API — the official REST API of the Hypixel Minecraft server network, the largest Minecraft minigame server. The API exposes player profiles and stats, guilds, friends, recent games, online status, server-wide counts, network boosters, punishment statistics, leaderboards, housing, and the full SkyBlock economy (auctions, bazaar, profiles, museum, garden, bingo, fire sales). All endpoints are read-only HTTP GET requests returning JSON, authenticated with a per-application API key issued via the Hypixel Developer Dashboard.
Real signal across most facets with visible, nameable gaps — the contract exists but is thin, or the portal is good while governance and commercial terms are absent.
API Evangelist profiles Hypixel the way a machine reads it — 47 machine-readable artifacts across 5 APIs, pulled from the provider's own public surface and indexed so a developer, an analyst, or an AI agent can evaluate it against every other provider on the network.
Every provider in the network is reduced to the same set of machine-readable artifacts — OpenAPI contracts, event specifications, GraphQL schemas, runnable collections, pricing and rate-limit signals, security posture, OAuth scopes, and the agent surfaces (MCP servers and skills) that let software drive the API on its own. We profile them because the interface is the part of a company you can actually inspect: it is a truer signal of what a provider does than any marketing page. From those artifacts we compute the Kin Score — Hypixel scores 54.0/100 (developing), with a separate agent-readiness read of 48/100 (agent ready). The full breakdown is below, followed by every artifact we hold — each card links through to its machine-readable definition on apis.io.
Kin Score
This is the API Evangelist rating — a single, repeatable read computed from the artifacts on this page. Green fill is points earned; the red track is points possible, so every bar shows earned-versus-possible at a glance.
How we profile Hypixel
Each block below is one kind of artifact we hold for Hypixel. For each we say what it is and why it earns a place in the profile, then list every one we've indexed — capped at two rows, scroll within the panel for the rest.
APIs 5
Each API is captured as its own OpenAPI definition — every operation, parameter, and response. This is the single most useful machine-readable description of what an API does, and it's what lets us score, lint, mock, and generate against it without asking the provider for anything.
Individual APIs this provider publishes, each with its own machine-readable definition.
Hypixel Housing API
Hypixel Housing — active public houses, per-player public houses, and per-house information.
Hypixel Other API
Network-wide telemetry — boosters, counts, leaderboards, punishment statistics.
Hypixel Player Data API
Hypixel network player profiles, recent games, online status, friends, and guild lookups.
Hypixel Resources API
Static reference data — games, achievements, challenges, quests, guild achievements, vanity pets and companions.
Hypixel SkyBlock API
Hypixel SkyBlock — auctions, bazaar, profiles, museum, garden, bingo, fire sales, and SkyBlock-specific reference data.
Open Collections 1
Open, tool-agnostic collections carry the same runnable value as Postman without locking you to one client — the portable, forkable form of the same exercise.
Open, tool-agnostic API collections (OpenAPI-derived and Bruno).
Hypixel Public API
OPEN COLLECTIONPricing Plans 1
Pricing is part of the interface. Machine-readable plans tell you what a tier costs and includes before you commit — one of the six things the Kin Score reads for commercial clarity.
Published pricing tiers and plan structures.
Rate Limits 1
Rate limits are the difference between a demo that works and a production integration that doesn't fall over. Publishing them is an operational-transparency signal — and a hard requirement for any agent that plans its own throughput.
Documented rate limits and quota policies.
Hypixel Rate Limits
RATE LIMITSFinOps 1
Cost, billing, and metering signals let a buyer model the financial operations of an API before it's live. We profile them for the same reason we profile pricing: the money is part of the contract.
Cost, billing, and metering signals for API financial operations.
Hypixel Finops
FINOPSSemantic Vocabularies 1
JSON-LD contexts give the data shared meaning across APIs. We profile them because semantics are what let a machine reconcile 'customer' here with 'customer' somewhere else.
JSON-LD contexts and semantic vocabularies used across these APIs.
Hypixel Public Api Context
JSON-LDSpectral Rules 2
Governance rulesets we run against this provider's specs — the automated checks behind parts of the score. Profiling them makes the quality bar explicit and re-runnable, not a matter of opinion.
Hypixel API Rules
SPECTRALHypixel API Rules
SPECTRALJSON Schema 11
Standalone JSON Schema definitions describe the data models behind the API. We profile them so the shapes are validatable on their own — useful long after a single request is forgotten.
Standalone JSON Schema definitions for this provider's data models.
ActiveBooster
JSON SCHEMABooster
JSON SCHEMAGame
JSON SCHEMAHousingHouse
JSON SCHEMAQueuedBooster
JSON SCHEMASkyBlockAuction
JSON SCHEMASkyBlockFireSale
JSON SCHEMASkyBlockGarden
JSON SCHEMASkyBlockItem
JSON SCHEMASkyBlockMuseum
JSON SCHEMASkyBlockProfile
JSON SCHEMAScroll within the panel for all 11 ·
JSON Structure 11
JSON Structure captures the data shapes in a form built for tooling — a complement to JSON Schema that keeps the model machine-legible.
JSON Structure definitions describing this provider's data shapes.
Hypixel Public Api Active Booster Structure
JSON STRUCTUREHypixel Public Api Booster Structure
JSON STRUCTUREHypixel Public Api Game Structure
JSON STRUCTUREHypixel Public Api Housing House Structure
JSON STRUCTUREHypixel Public Api Queued Booster Structure
JSON STRUCTUREHypixel Public Api Sky Block Auction Structure
JSON STRUCTUREHypixel Public Api Sky Block Fire Sale Structure
JSON STRUCTUREHypixel Public Api Sky Block Garden Structure
JSON STRUCTUREHypixel Public Api Sky Block Item Structure
JSON STRUCTUREHypixel Public Api Sky Block Museum Structure
JSON STRUCTUREHypixel Public Api Sky Block Profile Structure
JSON STRUCTUREScroll within the panel for all 11 ·
Examples 9
Real request and response payloads are what turn a spec from abstract into obvious — and they're one of the twelve things an agent needs to call an API correctly on the first try.
Example request and response payloads for these APIs.
Scroll within the panel for all 9 ·
Security Posture 3
Authentication, domain security, vulnerability disclosure, and trust-center signals — the evidence that a provider takes security seriously enough to document it. We profile it because you can't govern what you can't see.
Authentication, domain security, vulnerability disclosure, and trust-center signals.
Agentic Access 1
An x-agentic-access contract marks which operations are safe for an agent to run on its own and which need a human in the loop. It is the difference between an API an agent can use and one it can use safely.
Recommended x-agentic-access execution contracts for AI agents.
Resources
Every other property we hold for Hypixel — documentation, portals, status pages, policies, and corporate surface — grouped by the job it does, following the integrator's arc from getting started to running in production.
Get Started 1
Portal, sign-up, and the first successful call
Agent Surfaces 1
MCP servers, agent skills, and machine-readable catalogs
Design & Contract 3
Pagination, idempotency, versioning, errors, and events
Build 2
SDKs, sample code, and the tooling you integrate with
Access & Security 3
Authentication, authorization, and security posture
Operate 2
Status, limits, changes, and where to get help
Commercial 3
Pricing, plans, and the legal terms of use
Company 1
The organization behind the API
Other 2
Properties that don't map to a standard resource type
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