Radiant Entertainment
Radiant Entertainment was an independent video game studio co-founded by brothers Tom and Tony Cannon, who also created the Evolution Championship Series (EVO), the premier fighting-game tournament. The studio was backed by Andreessen Horowitz (a16z) and is known for the free-to-play fighting game Rising Thunder and the voxel city-building title Stonehearth. Radiant Entertainment was acquired by Riot Games in 2016 and its team was folded into Riot; the studio no longer operates as an independent entity and publishes no public API, developer portal, or documentation surface. This profile was surfaced as an a16z portfolio company and added to the API Evangelist network.
Index entry only — little beyond a description and a link, and nothing machine-readable enough for an agent to act on without a human reading the site first.
Radiant Entertainment is tracked in the API Evangelist network. This page is the human-readable profile that sits on top of the machine-readable index we maintain at apis.io.
Every provider in the network is reduced to the same set of machine-readable artifacts — OpenAPI contracts, event specifications, GraphQL schemas, runnable collections, pricing and rate-limit signals, security posture, OAuth scopes, and the agent surfaces (MCP servers and skills) that let software drive the API on its own. We profile them because the interface is the part of a company you can actually inspect: it is a truer signal of what a provider does than any marketing page. From those artifacts we compute the Kin Score — Radiant Entertainment scores 6.8/100 (minimal), with a separate agent-readiness read of 0/100 (human only). The full breakdown is below, followed by every artifact we hold — each card links through to its machine-readable definition on apis.io.
Kin Score
This is the API Evangelist rating — a single, repeatable read computed from the artifacts on this page. Green fill is points earned; the red track is points possible, so every bar shows earned-versus-possible at a glance.
Radiant Entertainment is in the network as a tracked entity. We haven't yet indexed a public API surface for it — when one is published, the artifacts, score, and agent-readiness read will appear here automatically. The source repository is where that profile is built.
← All providers · Data indexed from github.com/api-evangelist/radiant-entertainment · machine-readable index on apis.io